Setting the folders to use o2 [AtStWalker]
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1) Make a new folder in (C:) called
EditingFlashpoint
2) Make a new folder in "Editing_Flashpoint" folder called
TOOL
3) Add in "TOOL" folder these programs (folders):
- o2_viewer
- o2light
- TEXT VIEW 11
- Xpack
4) Make a new folder in "o2_viewer" folder called
PBO Tool
5) Add in "PBO Tool" folder these programs (folders):
- PBOTool.exe
- UnPBO.exe
- pbo_decryptor
6) Open the "o2_viewer" folder. Overwrite the "Flashpoint.cfg" rows with these rows:
Product="Resistance";
Language="Italian";
HW_Type="Direct3D HW T&L";
Adapter=0;
3D_Performance="3562";
CPU_Benchmark=3562;
Resolution_W="640";
Resolution_H="480";
Resolution_Bpp="32";
LOD=7.500000;
Limit_LOD=0.019000;
Shadows_LOD=0.050000;
MaxObjects=256;
Cockpit_Textures=2048;
Landscape_Textures=2048;
Object_Textures=2048;
Animated_Textures=64;
Textures_Drop_Down=4;
Texture_Heap="16";
File_Heap="16";
Total_Memory="384 MB";
MaxLights=32;
Light_Explo=1;
Light_Missile=1;
Light_Static=1;
Frame_Rate_Pref=500;
Quality_Pref=500;
refresh=75;
7) Open in "o2_viewer" the "data3d" folder
AND copy and paste here all the p3d from the old "OPF demo" (you can found all
here or
here [zip]). Some p3d are binarized, use the "Xpack" tool to decrypt once by once.
8) Open in "o2light" folder the "Objektiv2Light.exe" tool... :o)
Well done Soldier, mission complete ! :o)
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